Fun...until you have to start grinding. The main thing about side-scrolling-lateral-movement games is the ease and effective of attacks, you have to be able to knock the enemies back without making it too easy, I have yet to find one that also makes you feel skills while ironic mashing, but this one's close. With the movement stat, one at make us of it and kite, or making use of the time between attacks to move. The upgrades were insightful and involved more thinking, but what I really don't like are the AIs, they like to run off screen and get themselves kills...as they don't have the ability to lock down enemies with knock-backs. Fortunately, they get themselves killed in the same place, and with enough movement, I can catch up to them and save them...which is really important near the end, when you're focusing on attacking enemies from one side, and while they meatshield you flank, you can finish and turn around.