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Reviews for "Killer Corral"

As mentioned by others, the art, sound, control are all quite nice, but the system as a whole isn't really fun.

So far it's easier to survive by buffing up planting cool down as much as possible and try to mass farm silvers and thus use silvers only. What's the purpose of all the bullet variety? I didn't even fire 1 gold before day 7, the day where it begins as endless mode, let alone the infinite but weak beans. You just might manage if you switch between planting gold and bean bullets once in a while, but this only makes the game more difficult and most of the time your pig will die.

Let's not forget the way the seed lands. Since you can't make your pig jump, where it lands matters a lot, as once your pig is surrounded, if you're running low on ammo you're screwed. But not only is planting at a specific spot very unintuitive(you need to fire upwards), any following seed when rolled against it will change it's location.
Also, every bullet have nontrivial recoil, if it's weak, the recoil is small, but you need many shots, if it's strong you only need 1 or 2 shots but the recoil push you very far away, so in the end, the net is about the same and you'll be busy adjusting either your own or your pig's position most of the time.
These kind of micro management is very annoying.

I will to say the hit/explosion effects are superb. They have a megaman feel to it. But a game wouldn't mean much if it's not fun. Fix that and you have a decent arcade style game.

Great graphics and music. The controls are excellent. Very nice job.

As mentioned by oters the game in itself is a great concept, nice art/music and decent gameplay. Some issues are the lack of variety in the game. Its a bit slow paced which makes it too simple. There wasn't a big enough enemy base to keep you locked in for more than 15 minutes. I would also add an upgrade system to each of the seeds and possibly allow selling seeds for cash to buy different upgrades.
There is also a major exploit in the game which needs to be fixed. The tutorial does not automatically start day one. So you can sit there and mass out silver bullets until you decide to start the game. At the beginning of day 1 I had 10k bullets with no chance of running out. Fix this and add some more depth to the game and you'll have your audience squealing for more.

can't shoot , can't play game

could be fun... but meh, it's too tiring. too much to do. too much of a hassle to save one pig. not my cup of tea, it's also a mouse basher type. but nice concept.