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Reviews for "One Button Vania"

I like the idea of the game, and with some proper fixes, it could be great. The problems I encountered were that some areas seemed to glitch a bit and the knight clipped through some walls. I somehow managed to clip through the right wall in the pirate boss room and ended it without killing the boss. One way to improve it, in my eyes, would be to let the knight have a higher jump. I know the whole concept of the game is about proper timing, but too often I was stuck in a room because of a gimp jump and endlessly repeated trying to get up to the next part. Also, I don't know if it's my computer or what, but the game lagged at times. One moment the knight ran super fast, then the next it was as if time was slowing to a crawl. Lastly, as a minor note, I noticed that my click counter started to increase by twos at times. It didn't bother the gameplay, but I just wanted to make a note of it. Like I said in the beginning, though, I liked the concept of the game and with some minor fixes, it could be a great game.

Actually a really good game. Sometimes there was some bugs that made me change direction when hitting the roof, but overall this is one of the best flash games I've played. The idea is really good, and it's well realized. However, I'd like a better ending.

And don't mind Raabs comment. The last boss was hard at first, but after a couple of tries I got the hang of it. Sure things happen at random, but you do have time to get to the right or get out of the wrong spot in time, and if you can't avoid all attacks its definitely enough time to kill him before you die.

Great game! I'm looking forward to the next.

Btw, I got 3670.

This game is awesome!!!

Seemed pretty good but I got stuck on a point in level two were it was impossible to progress. The knight kept turning himself around and I couldn't go forward. Too bad.

I glitched the game and fell off the screen when traveling between zones- great game though, I like it.