Pretty run of the mill adventure game - the art is quirky but I don't see anything else very special here.
The random cryptic nonsense aesthetic isn't even half as deep or cerebral as kids these days seem to think it is.
The chain on the toilet was a pixel hunt. I actually tried to interact with it once and left the room assuming there was nothing there. Increase the size of the click zone on that one.
The "toggle lights in a + pattern" puzzle is beyond overdone and I'm docking points off this review for using it at all. That's before the points I'm also docking for your response to feedback about the "third panel" puzzle. "I meant for it to be hard" isn't a valid answer to the slew of complaints you're getting about it. It should be plainly obvious that nobody else likes it and your intentions aren't relevant - if you plan to stand by them then prepare to get downvoted.