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Reviews for "Cursed Treasure 2"

WTF !!!! how do you save this game, yes this game is fucking fun but what's the point in playing if you cant save !!

You've got a solid game here, but there are a couple flaws. I'd like to hit a few points.

First and foremost, it feels like I have to rely far too much on luck. This is a strategy defense game. I don't want my strategy to fail because I didn't see a mana potion in two waves. I don't want my strategy to be irrelevant because I got 400 extra gold in the first 2 waves so I just steamrolled.. There should be more reliability than what we're working with.
Secondly, WOW upgraded towers are powerful. This feels -really- good, but the enemy needs to be tougher to match. The boss fights scaled appropriately, but the entire second half a map's waves are completely outclassed and inconsequential.
Third, Amazons. They are incredibly frustrating to see in numbers. I would suggest spreading them one or two in the van or middle of a wave to sow controlled chaos with Charm as is. Other options are to severely reduce its duration, or make Terror grant a tower brief immunity as well as breaking it. Maybe you could even preemptively use it as a buffer. Whatever the solution, the problem is Amazons are the wrong kind of hard.
Lastly there was a static crackle in the music track. That'd be a wonderful thing to be rid of.

There's a lot good going on here. A little polish would make it great.

Its well done and everything, but I noticed right away it bears an uncanny resemblance to Kingdom Rush. Regardless though this should keep me occupied for a good while well done.

~DZ

This is truly a fantastic tower game with excellent game balance.

At first I thought the game was too slow, but it turned out my old computer was the culprit and on a new computer the game is quite challenging and the game managed to keep my interest right up until the final level; though once I had all the skills unlocked I lost interest in completing the Coastal night missions. If a bonus level, only available if you complete all the day and night missions with 3 stars, were added it would give me that extra incentive to finish them as well, something earning medals almost managed to accomplish.

The only thing that bothered me was the area effect from the Temple of Hellfire made it very difficult to see anything within that region, and even more so when multiple regions overlapped. Perhaps this could be muted somewhat in a future version as this made the final level with smoke bombs flying everywhere a virtual guessing game as to where the enemies were.

Also, there are no Encyclopedia entries for the Skills, and though they are self explanatory for the most part, I still have no idea if clicking on "Bloodlust", for example, makes any difference because the way the "attribute bonuses" glow when clicked on implies you can only activate one race's "attribute bonus" at a time, yet from the in-game values it's obvious these bonuses are applied automatically regardless -- so what does clicking on them do?

None of that detracts, however, from what a truly excellent game this is and I eagerly look forward to "Cursed Treasure 3".

An improvement over the original. I like the more colorful layout as opposed to the last game. It may be another tower defense game but what the hell