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Reviews for "RGB+jump"

Well made and neat idea. Once you get the hang of it you will never miss a jump and it becomes far too easy, even jumping to the same color each time, so , you should add in some obstacles, different platform lengths, speed up, wind, or something to make it more fun.

Waaaaay too easy, and nothing I haven't seen before.

Game just felt awkward for me.

The jumps were way too high and sometimes unresponsive. The other keys work perfectly.
It got boring VERY fast because of the repetitive nature; the same music over and over doesn't help the game either.

It was below average to me. The game idea wasn't too interesting; it's just another "Don't Fall" game with a combo system. Honestly, I wish you would have made it so you could start it off a bit easier so people could figure out things like jump distance, time it takes to actually jump, etc. instead of being thrown into a game knowing fuck-all about how it actually works. Another issue: although there was no lag in the game animation (That let me know it actually was the game's fault) , it would take over half a second for my character to ever actually jump. If it were a bit more instant it wouldn't bother me as much, since I do understand that the lag is there to make it seem more realistic. It also feels a bit like I'm playing as a bag of air because there are no arms or anything to show that you actually exist and you jump what seems pretty much twice the height Mario ever did. And to cap it all off, the running animation is pretty bad too, since it looks like the character is frolicking because he jumps up an entire TWO FEET IN THE AIR every step he takes.

Same thing whether you are at 1000 or 100,000 points... more like a endurance challange than a game