nice first levels suck but it gets better
nice first levels suck but it gets better
Haha we had like 2 days for level design but we all tried our best! I personally designed Larry's, Igor's and Bones level. I wanted my levels to be chill and smooth sailing basically! hope you liked them! ;)
-Wingy
Vectorkid spriting style? Check. (As in: River City Ransom style)
Crazy, well-implemented twists on two classic formulas (Excitebike and Jousting)? Check.
Originality? Double-check.
I can't say it's the most fun, but it is a fresh experience.
Good job.
Pretty cool little game. I thought the controls were a little bit stiff.
I do like the amount of creativity in interpreting the inspiration art. The voices are fun and the characters have good personality to them. I enjoyed the retro voice in it.
I felt the third level's design was a bit clunky and confusing. Just felt like too many things going on and hidden spikes and what not. Didnt feel as fun as some of the other ones.
Yeah we tried our best in the time we had but we turned out to be terrible at allotting time since we left barely any for level design -.-
well next time we'll learn from our mistakes i guess. THanks for playing, Glad you lied it!
Pretty good game. Love the medal titles, the red level was a pain though, way way to much going on, far to many spikes. If you ever redo the game, please make this one a priority!
Level design would be top priority in any future sequels! We were in a crunch for time and couldn't polish them as mucha s we'd like too, sorry and thanks for playing!
~Wingy
For a game that is was made in 2-weeks, not bad. The biggest problem I had with this game was the controls. An option for WASD would be nice also the controls didn't respond well. Also sometimes I could move in the air and other times I could not. This made it very difficult to plan my next move. Even with the controls the game was very fun. You could work on this more and re-release this game.
P.S The hit boxes seem off, but maybe I just suck.
Heh the hitboxes are all rectangles, and well, not all the drawing objects are rectangles- so yeah, they are a bit off, which also relates to sticky movement sometimes (theres a hitbox in the way you want to move you just can't see it) Sorry about that but thanks for playing!
~Wingy