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Reviews for "JUGGERNAUT: Awakening"

This was way toooo hard... i died in my 2nd fight... why not make the oppenent atleast weaker than us in the first level so we can move up. they seem like they are just as strong as us, so the 2nd or 3rd fight, we have no chance. but overall it was pretty good.

TheEnkian responds:

The difficulty has been lowered a bit: some enemies nerfed, the players bolstered a bit and two extra healing items to begin with. Hope it helps a bit.

As mentioned, the difficulty was simply too high. Not that that is a bad thing, but coupled with the lack of strategy, it made it very repetitive. I had to level up just so that I could flee before the enemies could hit me.
But if you improved the battle tactics and somehow managed to add some more strategy, it could be a very nice RPG. Everything else, the music and the cutscenes were very polished. The art style was interesting. It was fairly basic yet not irritating and seemed to suit the style.
In the next one, make sure the difficulty and progression is right and encourages the player to continue. Getting through it was a strain, I'm sorry to say. And if you can make a more in-depth, strategic combat system, it could be perfect.
The story line was simple enough. Not enough to be able to judge how the rest will be though.
If you fix up the combat and progression, it could be a very decent RPG.

TheEnkian responds:

Yeah, the difficulty seems to be an issue for a lot of people unfortunately. A lot of the main issues that people have with this game will be dealt with in the next for sure. Thanks for the compliments about the other aspects, a lot of effort was put in and it's nice to see that it's appreciated.

Well, the game is really slow, no running buttons or anything, and dealing with enemies is a pain, and is there more moves than magic?

The graphics can be better, that's for sure,

And, it's an okay RPG, so it's a 3 and a half stars

TheEnkian responds:

Yeah, I've been working on other stuff since I finished art for this and my pixel art abilities have definitely improved. Hopefully the next one is more impressive on that front.

A lot of people aren't happy about the running speed, it's something that should be increased for next time. Thanks for checking the game out.

it's an all around good game but needs some work. I HATED how ever 10 seconds in the forest a random encounter happened. maybe lower that a bit. also you could probably clean up the animation a bit. slow speed was a problem too. this game can be great if given enough attention so just keep workin on it and it'll just get better and better. ;)

TheEnkian responds:

All the feedback we've gotten definitely gives us a much better starting point for the next game. I'm making a point of balancing the game better, lowering random encounter rate, adding mouse controls and a few other things. Thanks for the response.

This game reminds me a lot of final fantasy, but yeah its a pretty good game :)

TheEnkian responds:

That's a big compliment. Final Fantasy was my main influence for this game.