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Reviews for "Talk"

It seems like this is one of those "Agree to Disagree" games. I like it though.

The point of the game is to show that, regardless of what others say to you, you can always interpret it as good, bad, or neutral.

Art is expression, and you are creating art...but appreciating art is totally different. Very few people will appreciate this art. It might be too subtle, subtlety being the mother of sophistication. The general public doesn't like microscopic subtlety (look at all the explosions in the movies compared to the amount of Shakespeare dialogue). Stick to the flashy stuff if you want to be famous.

Weeeeeird. Here's what I felt throughout playing this.
Okay, strange picture... maybe I move? Collect all the coins then, I guess. Their color probably corresponds to my emotion when I speak.
(different one with uncollectable coin) Well, I'll respond angrily. ( straped in a box with lots of people outside it) I'll be neutral...
And so on. Great little art game. I thought it could be used inside a bigger game as a social system for bonus points or something. But, as an art game, there is no real meaning, so I lowered the score a bit. Keep on goin, Posh!

Is it me or does EVERY ONE of the faces you see when talking to somebody look so damn CREEPY?!

They look like friggin' aliens! I'm surprised none of them are screamers of any sort. Also what's with all the rhythmic beeping? Is that supposed to be the people talking?

I'm giving 3 and a 1/2 stars but the reason I am is because I wasn't "hooked" on it like most others would be. This game has potential; just not something I'd call atmospheric.