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Reviews for "ITIAMOSIWE"

Cool game and it it was great to see how fast the switching works. Fine Job

Reminds me of temple run. Only more enjoyable and addicting. The swapping colors/jobs thing is creative, especially the story line. I didn't really find anything wrong with it like the in the other games, except for the fact that it took me a while to figure out that I would immediately die if I jumped right into a color switching block.

Pretty good game, I especially like the retro look. The game play is entertaining, and got me playing for a while. You could improve some things though:

-Instant replay: When I die, I want to be able to restart immediately, and don't dwell on a maybe frustrating death. Permanently pressing C made this possible only half a second after the paper roll appeared - it should be immediate.
-Sometimes it took too much time until the death was registered. I was off the screen already, but it just kept scrolling.
-When I'm at the top of the screen, I keep staying at the top of the screen. I have to wait a few moments, until I can see the rest, and then determine what to do next. I want to see a few blocks ahead, no matter where I am.
-The aforementioned point is so important, because you can't simply switch polarity mid-air, if you don't know what's right above you. Let's say one and two blocks above of me are the other polarity blocks. It's almost impossible to just jump, and switch polarity at the highest point without dying. At leat it's more difficult than having just one block right above. This shouldn't be.
-The jump blocks first catapult you up a lot, but the next jumps are much smaller. Jumping up a lot is just annoying, since you get the false feeling of being able to move faster horizontally. Bad idea.

Other than that I really enjoyed the game. I especially liked the steep learning curve.

Good, But the fact that you die if you get trapped in the block Kills the game. Otherwise Fantastic.

I like the idea, but the control consistency and responsiveness just aren't there.