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Reviews for "Dragon Boy 2"

The end boss never spawned for me. Pretty easy game, I wish I could start playing on extreme rather than being forced to play through on normal.

This game is horribly imbalanced, clunky, inventory sale is unecessarily complicated by needing 2 clicks per item. Finally, the game feels too much like a grind, unlike the masterpiece that was dragon boy 1.

Its an okay game, though I really wish the monster spirits were a little more common than one or two ever chapter. btw, Good job ripping off all your item related sound effects from diablo.

So.... Why do the revive skills not revive? Wasted countless points on these revives for my monsters, and myself... Yet whenever They, or I die, I never get a prompt to revive, nor does it auto revive anything... What the hell?

2.5 stars for this madness ^

Godlimations responds:

do you see a halo flash over the monsters? that indicates that they died and were revived.

Couple things. This movement-attack system is overcomplicated. Assuming a lot of people would be playing this alone, why not just have the arrow keys dictate where they attack, and have WASD for walking? It's much simpler than clicking in some quadrant of the screen. Also, when I tried to apply all my skill points to one section, my points when down to -19. Granted, it added 26 points instead of the 5 I had, but now I have to wait 4 levels to spend more points. Lastly, I would incorporate stones sooner in the game. I haven't seen one yet, and I'm already at the Snow Mage. I thought this game was supposed to be about dragons, but you seem to have it focused on the hack-and-slash swords-and-magic throughout most of the game. Good job, but there can be so many improvements to this game.