Besides the many bugs that I have encountered during game play looks very promising you should enhance it and you really have to work more and more on Flash sorry for being to rude but that's a truth to tell there's lots of bad news and some good news.
For the bad news: As far as I noticed this game is based on buttons, everything you can interact with is basically a flash button. You progress through the game by clicking on the right stuff at the right moment but the game doesn't consider making wrong decisions during game play, once you make one you find yourself stuck and the game doesn't respond anymore, there's no way to recover and you have to restart. Also when you unlock the weapon and it says "You had a choice" or whatever and you have to click on that, the mouse cursor start blinking and you can't click on it. Though it's not hard but I say it's IMPOSSIBLE to get over that checkpoint. As far as I can see, it's a mistake among many flash games makers when they design flash buttons. They forget to add an area for where the user can click on the button. When designing a flash button go for the frame labeled "hit" and define the hit area with the rectangle tool. Now it should be fine and you don't get a blinking mouse cursor as you don't go out of the text borders.
Next is when you turn off the lights, it turns back on itself. Unless this is a part of the game because I was wondering if it's related to the game title "Shooting in the dark" maybe I don't have a clue right now.
For the good news:
The game is somehow realistic and that's a good point about it.
I love the pixelart that was really awesome and your style is kinda original and funny too.
I really enjoyed the game, I played half an hour then I gave up but I've really wished to complete it. Looking forward to see a better release :D