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Reviews for "Shooting in the Dark"

Well, apparently, when you click no in the beginning , you made the right choice...

It wasn't awful I suppose, but the message "You always had a choice", while a good message, gets distracted by the lack of choice ability within the game. There is no choices within the game, you can't go to school the first day or go to bed before playing video games. The questions and arguments you're trying to make are valid, but they aren't explored as extensively as I suppose I had hoped.

It's always the sme shyt! I wake up, I go out, I try to go to school but nothing happens if I click, I'm forced to go to the park, get punched, back home, get violently punched by the father, play videogame, sleep, wake up, take my clothes (I do it and the dude is happy again), go out, and again forced to get punched in the park 'cause nothing happens if I click on the school. Front page for what???
0/10 - 0/5

This would have at least been coherent if it were a movie. As it is, it turns in on itself and is lost in a mess of unclear correlations and contradictions. "You always had a choice," it says, but you never once actually do. You can't go to school the first day. You can't walk away from the obvious, obvious bully. You can't turn to your parents in the hope of finding help on the second day after the school bullying incident. You can't just go to sleep, ever. You can't try to stay home and play games all day. You can't go to the park on day 2. All of these are things that you can click, that look like things you ought to be able to do. And it would be much more impacting if you could do those things but they never made anything better and often made it worse. You even regain your "health" at the beginning of the third day, for no clear reason. And that's if we can consider it a gain, because the colors aren't really good for conveying a sense of progression from happy to murderous.

And then! And then, the key mysteriously appears in the bathroom. And you can return up the stairs, to a locked room. Which is locked, so you can't get in. If only you had a key!

But I have found the Good Ending! All you have to do is run away when dad is about to do the Shun Goku Satsu on you, by pressing the Skip Dialog key, and you will unlock your hidden psychic powers, allowing you to keep him at bay indefinitely. Your control over your environment is so precise that if you are a masochist you can even permit him to strike you repeatedly before you vanish into your room for the evening! And when you do, you will be freed from your worldly constraints, symbolized by your clothes being spontaneously jettisoned from your body, and perform a jaunty, jazzy victory dance, for the rest of eternity. Congratulations, you have now ascended to a perfect state, the master of groove, prayed to by musicians, listeners, and celebrants the world over.

The lesson here is clear: If you have a violent upbringing, it is your duty and your destiny to become a god.

I didn't experience many bugs, but I feel like your message was a bit ... muddled. It feels less like you're defending violent video games and more like you're just taking some sort of stand against bullying, but even that doesn't come across very clearly.
Ultimatley, this feels more like a waste of enormous potential, which is a real shame.