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Reviews for "Cygnus"

Very good. Could use a little polishing and smoothing, for instance the controls felt somewhat jerky. But otherwise a very good game. Excellent music which makes feel relaxed, but also intent and focused. I like it.

15369
It gets fun once it starts to speek up, the mu8ltipler makes this interesting.

Only one way you can describe this--'simple yet stylish'. I think my favorite part of this game is the inclusion of the multiplier; if you want to get daring, you can hover to the rightmost edge of the screen and the 15-20% of the screen space you're given there to maneuver and get up to five times more points than normal... as for controls, they're very responsive. There are no tricks to the game...

...well, except one. As I started playing this, I had a hard time figuring out what was an obstacle and what wasn't. At first, I thought the scaffolding (that you have to dodge, apparently) was a foreground element or something that I could just go past or through casually; when one plays these games, they're conditioned at first to think that obstacles are solely solid and opaque objects. As for the badges, they aren't necessarily hard to get, they just take a little time (or, if you're playing the daring way with the 5x multiplier, a little foresight and precognition).

All in all, I gave it 3½ stars... though it is something we've seen time and time again, it's a good and simple time-waster with tight controls and a clear objective--"get as far as you can for as many points as possible". That's all there is to it.

Alright game, good concept - nice art.
Felt like it was moving a little too slow in the beginning to my tastes, but it was alright.

Why do people put games on this sheit and not put their controls?

Good game, but instructions are also nice.