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Reviews for "Slime Quest"

repetitive. needs more upgrade and enemy type

It's pretty obvious that this game isn't good, let's not beat around the bush here. No real effort was put into it except MAYBE graphic wise. There's no real gameplay elements to it. Essentially, you're forced to watch a video, and afterwards you just click some things and then watch another video. I gave this a two, and I actually somewhat regret doing that now. I would really consider putting more work into your games next time you release one. Add a story, actual gameplay, a better upgrade system, so on and so forth. Good try, though.

this is a great game but i gave only 4.5 stars because it had no change except your stats and the time it takes to kill the enemies. that's another thing, this game could use enemy variety or at least different types of slimes. maybe a boss slime? or multiple colors of slimes to add more color. the game has a lot of black screens like the map and stats screen. maybe add some backgrounds or animations. also maybe some other weapons? the only weapon looks more like a butter knife than a sword. maybe add bows or chests? just some suggestions.

gd4219 responds:

thanx.

Fun bit of auto-play. Mind, it's not much of an rpg, as you do not control anything but the upgrading.
But it's a remarkably fun timewaster nonetheless.
You sip coffee, and the game nearly plays itself - good for a relaxing break.

to be honest, it's not fun. it's a good start for a game, a great idea, but you need to have the player (me) have more control. for example, have the player move the little guy around. add more options to the upgrades shop. overall, make it more interactive. if you improve this game, it would be interesting and fun. good luck improving the game!

gd4219 responds:

thanks your encourage.