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Reviews for "Nemesis"

unintuitive, shitty halo knock off. Try spending more time with a UX audience before crossing your fingers that gamer kids are going to just figure it out.

Too much text, not enough action. I don't care about a story just let me strategize/fight/actually play. Not to mention the text I have to click moves the next button all around so I have to search for it? Who's brilliant idea was that?

Kinda shitty to release a game that includes guns right after the Newtown shooting. Dick move, prick.

The goddamn color selector has arbitrary colors on the side that I can't even click? What's the point?

Selecting skills took about 5 minutes to figure out. Two clicks and no dragability, that's just moronic.

I set my resitancy to two because I was afraid I might catch dumb playing.

As if the talking at the beginning wasn't enough you provide more just as I am almost excited to play.

What's wrong with the UX on this shit? I have to click all over the place in order to do anything.

I quit before I even started actually playing, what a piece of shit.

P.S. Get a better graphic designer.

C01 responds:

I love you.

eventually it gets to the point where no matter what you cannot damage the enemy.

There is no strategy here.

This was one of the most fun games I've ever played on NG. Hands down. But I return to find that there is no save function. I sunk at least three hours on this, and my progress was erased. This is not acceptable for a game of this depth and caliber, and it is extraordinarily deceptive to not note that from the begging. Shame on you.

C01 responds:

It does; make sure your settings are set to allow it to save cookies. Right click and go to settings to change it in the game.

mission is a bit hard for me