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Reviews for "The Forgotten Dungeon"

I admit that this game was fairly unique. It just didn't do much for me because it was weird to understand. The graphics were pretty weird, especially with how you just had the same slashing motions with your sword. There were half a dozen enemies that attacked me at once and I could only fight one at once! The sound was at least decent. It just looked a bit too cartoonish.

I guess this did take some creativity. I am pretty bad at this game, as I couldn't save the first guy I met. I only managed to open one chest. It was weird how complicated it turned out to be. I got a chuckle when I saw the giant rats. Those should be easier to kill than the skeletons.

Its ok, reminds me of Diablo for sure but the flashy logo in the top distracts me. Also when I level up I should have the option to go in and do that when I feel like it, not when I'm being chewed on by a rat and trying to beat it away from me.
Controls seem ok though... at least as far as Diablo style goes.

pretty good, but I'll stick with FATE.

Fun enough. Tablet-friendly(ish) interface is a plus.

Runs very slow on my atom N450 chip... I suspect the graphics, which must be nice at full-size, get auto-rescaled & composited before _each_ frame of the animation. All animations should be pre-computed and cashed... or lower quality graphics be an option.

Would be nice if we could convert loot carried out into points, relative to power of the objects we choose not to discard.

Nice try, worth expanding on.

where is the ending?