I like it when someone puts effort in these kind of games and gives them a nice backstory rather than just putting it in another abstract laboratory setting with a sardistic instructor in the background.
Now as I played it to the village which is struck by famine I thought the story would progress in a direction with a moral like: "Help those on your way and you do the right thing (and therefore prevent the calamity)"
But your endings was allright and the game itself was great! ^^