addictive and fun! I liked the kind of troops skeletons and upgrades! very good to enjoy the hours of rest!
addictive and fun! I liked the kind of troops skeletons and upgrades! very good to enjoy the hours of rest!
This game is quite addictive with its upgrade systems,level settings to adjust difficulty(although it is not a new idea but a good addition anyway)and the fact that completed levels could be replayed to earn more points for upgrades before moving on.
(1)However,it does not fully engage the player in using much strategy besides deciding and placing defenses in the best places to cause the most damage on attackers.Maybe a Fairyland campaign where players get to go on the offensive and sometimes defensive against the kidnappers could be included with more types of units.This will not only make the game more interesting,but also makes the game suit the title better(this way,the demons are fighting with Fairyland with both sides and defending.)It may also suit picky players who always dread 'another tower defense game' as it is different from the other examples of defense games stated in the comment though it will take more time and effort.
(2)There could be more spells(to freeze enemies for a short time or to zombify attackers)and defenses and traps like pits and mines to add more variety to the game.
Overall,this game is quite addictive even as something inspired by other defense games.Keep it up!
Fun, though some things annoyed me, such as the positioning of the sell button, made me sell some buildings at times when I wasn't paying attention and flicking through towers build next to each other and the sell button just happened to sit over the top of anything built next to them.
A confirmation or moving the upgrade/sell to part of the bottom bars instead would free up the map for selecting things.
The only problem I have with it was the ease at getting XP and leveling up. I DO like that you could go back and complete old levels to get more XP, but it seemed like it made it way too easy to level up. Perhaps halving the available XP each time you play a level. Also, it seems like Leveling Up took the same XP at each level. This is different from most games that make you get more and more XP to go up levels. I think either one of these issues alone might not have been too ad. Maybe not even noticeable. But when you put them both together, it made it too easy. All it too to get a whole bunch of upgrade points is to play the last couple elvels over again after winning. It seemed that even on the easiest settings, you got about a level and a half worth of XP. So play it twice and you level up 3 times for 9 upgrade points.
I loved this game, i just wish it could have been a little more in depth and longer.