Good game, but not your best.
The music I like, except for the the fact it is like only 1 min. and the battle music is too bothersome. At first it's cool but then sucks. I prefer sooth music like in Sagittarian, but I suppose you were trying something different. This game is random, programmed all random and is based on luck. No skill or thinking, so makes the game a bit plain. I know the game is supposed to get harder later on. Every game is like that, (or at least the good ones are), or it wouldn't be fun. But if you make a game too hard in the begining (relying on luck too) and make it harder as you play it makes the game, difficult. Now I love a challenge but others not so much. It feels like your forced to play this on an insane mode without the option for easy mode. Kinda seems unfair. I played this game about 10 times..... Died like 6-7.... Starved or killed by a nail... that is a bit... well dissapointing... Got to day 70.... I plan not to play this game again for I don't like unfair games. You rarely get a wepon upgrade and armor, sure it decreases the chance of getting attacked but still doesn't do much. I don't see how others could even reach 200 days for the medal, let alone 500. Not trying to be to critizing but again this game isn't your best but I do like how you are trying something different. I do hope to see your on-going games and even some new ones at that. I just don't like the whole luck concept and I like the art work but why is it called "The Rose is Blooming" and why is the main guy (He needs a name) holding a rose in the begining title. Kinda just gives this game a random feel to it. Also we need a story. Story lines give us something so we can relate to characters or recongize some emotion or some blah blah like that. Needs story line. Other than that I think that is it!
-Nanaho