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Reviews for "Neonider 3"

While this game has not changed much in terms of its engaging gameplay,it may be a little disappointing that the shop is missing which increases the chances of survival but it seems that the fact the character respawns on the level of the previous game and that the score mulitplier is unaffected when the character takes damage are included to make up for this.While this makes the game less frustrating as the player does not need to worry about making up for the lost score,the shop actually improves other things like the character's speed and total health,making it easier to survive when the difficulty increases,so powerups(and the player's skills) do not need to be depended so heavily upon.
(1)Maybe the shop system should stay but maybe upgrades to the character's speed(it seems too slow against the faster moving obstacles that appear randomly from the sides of the screen),the chances of more powerups appearing and their durations,more types of powerups to slow down obstacles,for example and upgrades to the character's damage resistance,if not total health.
(2)Having pointers at the side screen to point out where the obstacles are coming from outside the screen may ruin the game as it is not used in the previous games but why not?This can improve reaction time when the screen becomes too 'crowded' and helps to make up for the character's speed.
Anyway,this game still has the good,old engaging gameplay like a retro arcade game(which its designs resemble),so keep it up!

Nice. I would change player velocity. I think it's so slow.

pretty fun!

Nice but far too slow. I stopped playing because I fell asleep.
Maybe it's because of my computer, but the game is slow even in low quality and the other newgrounds games normally work.

Upgrades aren't well balanced. Some missions are too grindy. Has some weird bugs.