There aren't many amazing RPG's on Newgrounds but this one was pretty good. The artwork was wonderful and the gameplay had a good flow. It also had a nice style about the menus and map. The story was a litle bit basic but it is a prequel so I assume you plan something more in-depth for the full version. If this is a prequel then the full one definitely has a lot of potential. As for how you could improve, I would suggest much more extra content and additional areas and things to do so as to make it feel a little less linear. In RPG's I always say that you can't have too much optional content. As well as a bit more of a fluid and interesting battle system I guess. If it's just do a certain attack again and wait for the bar to fill with healing evey once in a while, it gets boring very quickly. This system was a lot better than that (even though I was just Raging the whole time). It would be amazing if you could do that you can't do the same move over and over again. It went pretty slowly for me. But I have an old computer so I don't know if that was just me or not. However, not matter what you plan for the sequel, I'm sure that it will be pretty good. I'm looking forward to it.