Horror game <3
in fucking space <3
your in a face lumbering suit (the right feel)
hauntings can pop up as they please <3
you feel you should be paying attention because these hints may come in handy <3
shit breaks for no reason </3
mirror symbolism <3
lumbering character serves no purpose other then feel, and really just extends game play </3
visit the same area over and over </3
area change as you visit them over and over <3
getting to the ended and attempting to use one of the main symbolism tools to solve the finally puzzle... life? e- </3
you seem to understand the feel of survival horror, and you get the atmosphere so right, but get a writer and a coder and try this shit again