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Reviews for "Strategery 2012"

The writing here is absolutely delicious, as is the fact that this game is an homage to the Wars series (advance wars in particular.)

The game does have a few flaws, though. Ignoring the fairly weak variety of units available in the game, there are only really a few gripes. The primary gripe I have with the game: players should be able to disable battle animations. The missions are already slow and spaced out. While the writing is great here, repeated battles really grind the game to a near halt. Also.... there a save function? I haven't noticed it if there is one.

SilverwareGames responds:

No save yet, not sure what you want there? Would you need to go back to a level in progress or do you want your scores to be stored somewhere?

Also, I'd love to do more units of course, but those big faces are pricy! I'll think about trying to speed up the battles, or turn them off. Also I was going to make it so you can skip the level intro if you are retrying it.

Ok, this is brilliant. Putting the presidential race in the world of advance wars is perhaps the best idea ive seen around here in a while. the awesome pixelart definitely helps this game as well.

SilverwareGames responds:

Ian MacLean did the pixeling. He's awesome, you should hire him... once I'm through with him for this project!