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Reviews for "PHASE ONE"

On the one hand, not being anything near a decent firearm handler myself, 'why was he holding the gun like that the whole time' (unless he didn't know how he was supposed to hold it himself or there was a particular reason why) although on that note, he was almost constantly moving fast enough that it didn't matter as far as what we could see.

On the other hand, as opposed to him exploring, I got a vibe more akin to a character that's lived there a good portion of recent life and that he runs for a reason (something more akin to a survivor of something like what happened in 'I Am Legend', but with encounter suits); also that whatever it was that was watching him is a product of his imagination, which is why he finally got the feeling that someone was there. Nice animation quality, reminded me of Team Fortress 2 for a bit, and I noticed that at the computer station, although every other movement he made had sound, whatever he was doing with his hands was hidden; that is to say, clever on the point where precise animation was not made necessary, and easier.

Wonder what he'll go through next?

all my stars are belong to this

music: superb, it seemed to me to sort of echo throughout the facility.
animation: needs improving. the 3D is excellent and the attention with the shadows and reflections are incredible.
atmosphere: you set it really well. your use of the bland grey colour combine with the music was superb
however, if you want to continue this, which i highly recommend you do, please put more effort into the animation of the character him/herself. if you've got the time and skill to do something like this then surly you can spare a bit of time for that.

other than that top stuff keep it up, I expect to see more.

awsome man i love the suspense but seriusly i was expecting zombies :D

More of this please, more. I know you state that there will be but honestly im excited !

I liked the atmosphere and you did a good job at making it seem like he wasnt the only one there. Other than the general movement of the character I liked it. I don't think poeple hold guns that awkwardly. Also if I heard someone behind me I wouldn't slowly turn around. It's what bugs me about some 3-d anims, slow/steady character movement.