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Reviews for "Quietus II"

controls way to "sticky"

This game is cool, but if you're dead already, how do you die a second time?

But I love the cleverness of some of the level designs!

It's so ridiculously hard on some levels that it's no longer fun.

hard

Well I'm going to say this off the bat. I ADORED the music I don' t know why I just though ti twas beautiful. I also loved the gameplay and enjoyed that as well however there are a couple things I was disappointed in.

1. Level 35. Yes that's it this specific level was enough to make me almost stop playing and I felt it was a lot harder then the final level. The reason I felt this way was just how you made it unusually hard to do. For one there's a spinning ball above you and one below you which is pretty simple to deal with alone however since you decided to put spikes on EITHER side of the wall while jumping the game tedious and extremely frustrating. Every time I tried to jump on the green thing I'd always get shot into a wall. Even more annoying is the fact that once you get to the top you have to move to your right while also jumping while at the bottom. This took me what I felt was an hour of work I didn't need to do. PLEASE either remove one of the spiked sides or make it easier in some manner.

I was okay with the spikes in the other level being where you drop because it's not a pressure and react thing you just drop and do your best to get in the middle which is much easier but trying to direct where you jump, jump while the thing is making you auto bounce then move right it was just awful and the metal maces just made it almost unbearable.\

(Spoiler)
2. The second thing I was disappointed in was the ending. It was so simplistic I just expected something better then what was in store. Two simple pictures. Next time maybe a bit more text or a couple more pictures but the ending just didn't cut it for me. The angel thing was nice, just not enough.