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Reviews for "Epexsus Episode 1"

I found the story somewhat intriguing (at least when it comes to the clans, the main protagonist seems cliche so far), and the comedy was legitimately funny, although at some points inappropriately placed, (amusing things happening in too close succession or put in places where suspense should be building, like right after the younger brother saw the smoke from the other village). The animation and some of the voice acting was mediocre. I can see this series having a lot of potential, but if I were to suggest just one thing, then it would be that you should perhaps pay closer attention to scene progression and at what point it is appropriate to add comedy. Since it appears your story is meant to be serious with comedy on the side (much like harry potter, or other such stories) remember that comedy is most effectively used as comedy relief, right after a serious scene has reached its conclusion ('emphasis on reached its conclusion', slicing comedy right in the middle of a serious scene would in my opinion be a bad idea.)

Don't take my review the wrong way though, I'm just better at pointing out negative things then positive things. I am looking forward to what you do with the next installment.

Fairly well done, just not my taste of story telling though.

The animation is decent, character drawings were good. The backgrounds were a bit meh. Lots of open space with shapeless buildings with tons of filters over it. Personally I would just trace a couple of buildings and then mimic others around it, you really made it look like you tried to reinvent the wheel, but then came with a block, filtered the fuck out of it to make it look round. The voice acting was good though and carries the story well. That said everything worked out well animation wise and it was enjoyable to watch.

//spoiler//
The story and atmoshpere was my main problem. Maybe it's because of watching series like dead woods, game of thrones, walking dead etc that my standards are to high for a simple flashmovie.
But lets face it, you know where the story is heading ( hopefully ), so why foreshadow so much? We know the guy is coming for him, he already attacked something nearby and he is extremely powerfull so the last scene didnt come as a suprise. Feeling a bad omen and then still getting surprised is what I think is better. So him finding a burned out cottage would been better, because then when they add extra guards we could have thought that the city was safe and in worse case scenario that the guy would sneak past them to get to him. Instead you gives us the ending as he is apparently able to kill entire towns with a knife and fireworks. Imagine how cool the final scene would have been if we didnt know the guy was coming for him at all.

Atmospher wise you start off with a nice survival touch. The hunting scene, though adding some comdedic relief, cut those factors out. Suddenly it becomes clear that these characters can fuckup mayorly without them biting the dust. What makes it worse is that they rather stick to their character traits after being close to death. So for me there is currently no atmosphere, so I am rooting for the masked guy.

ok so first they´ve got the technology to take photos,
but they still use knives an spears?
second somehow this seems greatly influenced by naruto (which has a setting i dislike)
third, i took you 3 years to create this?
fourth sometimes the village (as well as the background) looks kinda unconvincing since theres nothing but houses (missing clutter, paths, ways, bushes, etc)
animation 5/10
audio 9/10
and finally fifth, it did get some chuckles outta me so 3.5 of 5
generally enjoyable

Hey, now here's something I'm always happy to see. Ambitious Flash Americanime? That's what I'm fuckin' talking about. There's some great presentation going on here, and I appreciate the time you gave to showing us the characters living rather than just having them be marionettes being dragged along by the overarching plot. Ideas first since that's where's the soul's at. The characters aren't bad, as in they don't inspire face-palms; but they aren't exactly interesting either. Generic pseudo-medieval worldâEU¦ once again not terrible, just flavorless. The idea of the tribes doesn't bother me, but the way you presented it does. It wasn't necessary for you to tell us about that, because it didn't have anything to do with the events in this episode, at least to us as viewers who are oblivious to the story at large. The exposition at the beginning did nothing to enhance this short whatsoever, but it did place a lot of future obligations on you to involve all of these tribes and the war into the plot, which you might regret later.

Execution. Here's where you shined at. You have good taste and great director sense brewing in you. The audio is well-handled, and you have no idea what volumes of good adding those instrument strokes and riffs during yelling, certain fast actions and fluctuations in the mood of the dialogue added. Or maybe you doâEU¦ Your actors aren't bad. They didn't make me cry, but they did their job. You're clearly inspired by anime, and they definitely sounded like animeâEU¦ Wouldn't go for that in my toons, but it's neutral in my book. Your heart's in the right place with the action scenes, there's some cool flips and acrobatics, but I would try practicing your animation more before embarking on another one of these. Learn more about the classic process, then start breaking rules. For long, story-driven toons like these, you have the right idea, the anime route is a smart choice (simple shots for dialogue and scene-building, save the intense frame-by-frame for the action sequences). Just make sure you're giving us something as jizztastic as possible with the action sequences. Do me a favor, go to YouTube, type in the word "sakuga". Study it, as much as possible. Find Yutaka Nakamura, Norio Matsumoto, and Hiroyuki Imaishi's scenes in even the cheapest anime and ABSORB IT ALL. Comedy's nice, quick, well timed.

Other than that, there's some points where the image doesn't cover the entire canvas and there's distracting blocks of white, and the copyrighted music isn't necessary. Use the music of musicians you can talk to, because if you saturate your baby with copyrighted material, you don't particularly own it, and you won't be able to do much more with it than just smalltime internet expositions, and I'd hate to watch all this budding talent and work not be lucrative for you in other ways. Speaking of that, I don't know how I feel about the fact that you spent 3 years on this. That's a little much, and projects that huge tend to cause artistic/director skill to stagnate. I hope the next one won't take so long for your sake, because I tell your heart's in it, not that I won't be excited for Episode 2. Just consider cutting the episode lengths to under 5 while it's still early, trust me on this, I've done what you're doing before thrice and it doesn't end well. You're going to grow as an artist while you're working and it will be very difficult to be satisfied with your work after a while. Like what I'm seeing though, keep it up man.

Good directing and voice acting. Not so good animating, and OK writing, just need to work on continuity and logic

Other than that good job I guess