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Reviews for "Scylla Starfighter"

i spent more time shooting asteroids then enemies. why are there so many asteroids and buildings that yield no powerups? And the boss fights? cool idea i guess changing it up but the execution was poor. Why do i sit still while a ship teleports around me and why do i fly in a shooting some unidentified green cones while beams spawn underneath me? More enemies, less asteroids, and just take the spin around in a circle out please....

I love how the last boss constant forces you into situations where you cant avoid taking damage. NOT

while this is a good game with slick graphics, and responsive controls, i can only give it one star.

why you ask? ads popping up in the middle of the game. this is totally unacceptable. i understand you may want to raise revenue, but don't do it while people are playing the game. it severely detracts form the quality of the game, and kills any immersion.

It needs work, first off the engine is glitched so that it only work at 100x100 pixels.. and the show all function wont work with any browser. Second the power ups fall off the map preventing you from collecting them. The graphics re good but the dynamics are crap.

and thirds. And this was the one that bugged me the most. Was the guy on the radar when the ships come in. he says "wow they sure have alot of spaceships" no professional militarized staff would say that. instead he should have said "Radar is detective a massive hostile force incoming all pilots prepare for battle"

1 Star for good graphics, however there isn't much else to say. There doesn't seem to be any game play to rate. As others have stated the communications are a joke.