Reminded me of old top-down rpg's, cheers for that :)
However, I'd really point out the dialogue speed. In conjunction with the font, it makes me have to repeat dialogues 2-3 times until I've managed to read what each char says. Perhaps slowing down the pace and enlarging things a little might make it more comfortable.
Also, found that interaction points are way too "picky" about where I'm standing. Had to run circles around a char to get them to talk.
Liked the token-naming, like Hero, Princess and Error. Gilbert would be proud :P
Sorry for anything I've missed here, but it's pretty decent for a first go ^^