A cute and fun game with a simplistic design, decent controls, and not great, but good music. All of those are positives, there is one thing I did not like, and that is certain bits in the level design. In the first level, for example, there was a random spike pit to walk into, or a platform to go higher. In the fourth, you could just keep on walking forward, only to be blocked by...a pebble? What I am saying is that, you either give the player a choice to go two ways, or you do not, and design the level to be more strict. There was nothing logically me in the fourth level, but I was still unable to progress. Other than that tidbit, everything seems okay to me.