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Reviews for "The Adventures of Zomboy"

Amazing artwork, it was a pleasure to look at.
But the game itself was a pain to play.
The salesman glitch, the clunky walking and the cheesy and vague puzzles made it unbearable.
Also you need to highlight the exits and some of the items.
You should incorporate these in the sequel.

You could try highlighting interactive objects. The ending didn't seem to justify anything. I also felt confused as to whether this was a story or a game.

Honestly, a great point and click adventure. The dialogue was pretty standard, and the tasks fairly simple. It was good to see how well everything fit though and things weren't so out of place that you were clicking the entire damned screen just to find a piece of paper. The paper was paper, easy.

But, let's get to the good part, the backgrounds. Oh my, how gorgeous were those?

A little bit more on the length and maybe a touch more of the zombie action would have made this perfect.

Good graphis, good storyline, good quest, in other words great job.

It says "exit" in a lot of places where you really aren't exiting. Maybe substitute that for an arrow?

It's difficult to know what you can interact with. Too many things blend in. But otherwise, it's very nice. Great art :)

Also---There's a glitch. When I got the first piece of paper copied and was trading with the salesman, the copy dissapeared, but I didn't get anything in return for it. The dialogue with the salesman continues as if I am about to trade him the paper, with nothing happening each time.