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Reviews for "Heavy Pawnage"

I'm not gonna lie, I found it kind of fun for a little bit.
But it definitely has to have some tweaks if you plan on releasing a second one.
First of all, that slowing effect when you get hit is just too powerful. You can't get away, because they'll keep hitting you, and before you know it, you're dead. You can't even turn around half of the time to attack them back, because when they're close enough to hit you, you're usually too close to hit them back for some reason. I had no problem with the guns, though I didn't really get too far into the game to buy many.
I enjoyed the running up to them while shooting then meleeing them. The ability to use any three of your weapons at any chosen moment easily was very nicely done.
Also, not that it affects gameplay, but you should have someone fluent in English spell check your work, as I saw quite a few typos/mistakes.
Other than that, I had a bit of fun with this and am looking forward to a sequel which will have fixes and be improved.

Not too bad. It's a bit sluggish, I assume in part from all of the vectors in here... some of which you could probably improve performance on by using cacheAsBitmap. And do I detect some sounds from the old Newgrounds staff Flash menu? :P

Graphics: good
Gameplay: good
Music: A bore

What can be fixed?
1. Some guns just don't do enough damage: shotguns
2. Some enemies have varying hp. The easiest enemies will take 3 times to kill with the strongest melee weapon. why?
3. Bullets run out to fast.
4. clustered enemies make it hard for players to do anything (gets stunned)
5. Prices and upgrades are a little pricey. Can't go on in the game without playing a level over and over again. It gets repetitive.
6. Is it kill count or time that decides the end of a level? What's the point of time?
7. Speed? Need more of it. With harder levels, heavier weapons. You can barely move around.
8. Intro sometimes doesn't work.
9. pwning not pawning... don't like to go to pawn shops
10. medals would be great for this game

It was fun to play.

As has been said, the controls are very good. I appreciated the variety of enemies, and the upgrades managed to keep things interesting. The music really held it all together.

My only real complaint is the ammo. This game is VERY stingy with its ammo, and the first several levels have to essentially be played with a melee weapon. Certain enemies, such as the black soldiers, eat up your ammo, so much so that killing a group of them will eat up half of your total ammo, even on the later levels. Extra ammo can only be gotten from objects lying scarcely around the level.

Usually when a game has low ammo, it has powerful melee weapons to compensate. While melee upgrades are available, there are only three of them, while there are no fewer than fifteen guns. None of them have sufficient ammo, the highest ammo count any one of them can have WITH UPGRADES is about 170, give or take 10. There are 3 weapon slots, but going in with 3 guns is suicide, except on far later levels. This problem is compounded since even the strongest melee weapon still takes multiple hits for some common enemies, and often doesn't hit more than one or two enemies when slashing at a group.

To improve the game, I would suggest one of three things. One, have random enemies drop ammo. Two, have more available melee weapons with upgrades. Three, fewer high health-ed enemies like the green and black robots. I could only progress through the game without dying by avoiding them, which makes it too heavy on dodging, and turns it into more of a chore than a shooter still be. Despite all my criticism, it killed a few hours, and I genuinely did enjoy it. It can improve, but it is already better than many online games.

cool game but can you put more GROE AND dastrcsn