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Reviews for "Heavy Pawnage"

Great game, it feels very intuitive and simple, while still fun to play. I got minor complaints about the menus, such and you not being able to see the weapons you have equipped without unequipping them, and not being able to see how much damage a weapon does. Would also have been able to quit a level, without having to commit suicide.

Amazing game, the game would be unbeatable if it were more complex and more enemies and weapons and obviously more cash.

I hear the complaints from others and frankly while I see what they're talking about, the damage isn't anywhere near as random as people are making it out to be. It's only random in crowds. What is happening is the melee weapons are hitting multiple times! Simply put, get closer to your target or use two melee weapons (their cooldowns are separate so you can chain them!). I started blowing through the game once my armor, speed, L-Sword, ITAK, and Mutilator were bought. Quite literally a one man drone killing machine. I'm the kind of player who wants to kill everything like there's no tomorrow and I actually succeeded at pulling it off.

So ... here we are. The controls are easy and good to handle. You should probably add some more ammo crates at the beginning and less at the end so it gets harder to have some ammo left the further you get in the game.

This is the only thing I can complain about, but I still got some suggestions for you.
Here they are:
1. Add some different specialities to the melee weapons, for example a slowing/freeze effect for the 2nd melee (units hit get slowed), or a burning/fire effect on the 3rd melee, setting enemies on
fire.

2. Add a chance to drop random packs of ammo at the beginning, decreasing the chance towards the end. You need more ammo boxes at the beginning than in the end. Probably give out more gold in the end to balance ammo/gold drops again.

Well, that's it for now. I hope this will help you.

so cool!
I like it