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Reviews for "Defend Your Trump"

Dude, wtf?

1.There is a 'limit' in gaming between being just hard and the fucking impossible.
2.Put a fucking pause button next time, I had to piss and I couldn't without losing the game.

Unfair difficulty

The game is fun, until it goes unfair.
By unfair I mean 3 stunning eletric stuff, faster than you which are firing half the time, which stun you while you have no invicibility delay. I mean, when you get stunned, then stunned again whithout able to move because you were stunned half a second before, then stunned again because you were stunned half a second before, then stunned again because... Do you see the pattern ?
I do like difficult games but seriously, after the third stunning stuff appeared I wondered : "why the hell does the developper of the game hate me so much ?". That's not a good thing, sorry.

Meh

Got 2 badges and that is all I'm going to waste on a crapstastic spam game that all it does is spam more and more cheap things and more and more enemies when I first saw the electric thing I knew all you were going to do was spam the same crapstastic thing.

I like the concept of this game very much, and I think that the simple controls and gameplay are a definite bonus. However, the "difficulty" curve of this game is astronomical. I say "difficulty" in quotations, as everything is RNG and if you get hit with really bad numbers, this game is nigh impossible. Being stalked through a boss by an electric field, getting the last power box on an enemy crane blocked 99% of the time by electric fields, being stunlocked for a good 30 seconds at a time...it is very unforgiving, and not the fun, challenging type of unforgiving. It isn't really skill-based so much as luck based, and the house has entire decks of aces up its sleeves.

Some games have a high level of difficulty. This isn't a bad thing, and it can actually be quite rewarding to a player when he overcomes a certain obstacle he's been struggling with. For most of the game, the above was the case.
The last wave/boss however, was a source of unbelievable frustration due to crucial glitches and a key imbalance that just ruined the game for me. The first source of agony seemed just unfair:

Those electrical things should NEVER go to the point they reset you to. When there were three of them out at a time i found myself shocked in place over and over. Not necessarily game-breaking, but not fun.

1st glitch on the last boss: If you break the last link on the money grabbing chain while moving upwards and into his tazer, he will zap you and never put the tazer away. I had to restart it.

Worst of all, and this should've been simple to do:
Lets set the stage. Trying to down that guy for a while. Finally go beastmode, have 99.5% of my money after the first boss, 85% after the second. Get some bad luck at the last wave with electrocutes, end up with just over 30% of my cash for the boss. Finally, he's down to his last link on his chain for his final phase, I'm down to $7.5 million. I BREAK the LINK, he PICKS UP THE BAG OF MONEY, and I LOSE. The money had about a quarter inch to fall back to the ground, but no.

TL, DR: In some games, you're fighting enemies. In this game, you're fighting the game's creator. Unnecessarily punishing mechanics, glitchy final boss.