Possibly one of the worst featured games ever.
This is one of those games that everyone reviews great on because of how DEEP it is, when really the truth is it's just a bad game.
It's obvious that you wanted to make one of those "crushingly hard" games that kill the players time and time again, but you failed in every way to connect your goal to the results.
There is no skill or difficulty in this game at all, its just an exercise in memory. You walk forward, you find a pot hole you die, you respawn you walk forward you jump the hole, and an arrow shoots you, you die, so you respawn you jump the hole you "Hear" away the arrow, then you get a check point. No skill involved, mindlessly walking forward just doing whatever.
And I know that someone is going to jump on me "You are supposed to use the hearing BEFORE the traps! That's skill! No, that is not skill, the number of times you can use it is limited, so if you use it on the potholes you'll find, that you don't have enough to continue because you won't be able to hear away the traps that block your progress. Which brings me to another point, Why doesn't the hearing actually show you where the hole is? Why couldn't we run from the start? Why is that three second floating platform section at the end?
So lets review, this is a failed "so hard its fun!" game, and you need to seriously rethink and plan for much longer if you want to make a game like that.