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Reviews for "This Game Makes Sense"

weird...

look, maybe it's my computer, but I can's move. I tried all the buttons, thought "maybe it's a trick! look for arrows!" but nothing. I'll give this a seven as it's probs my computer or something I'm missing, but yeah

thinking-man responds:

It is your computer.

Hmmm

I'm gonna assume this has some kinda of hidden message that has to do with not conforming in it? :P I liked it, though the jumping distance was hard to guess at times

thinking-man responds:

There is no message.
Trust me.

Makes sense to me

You're an average guy: searching for his orange juice. That's not too hard to figure out, right?

Anyways good game, though the crazy levels of horizontal acceleration took some getting used to, though now that I've cleared lvl 19 I think I have it down a bit better than before. (though I'm not sure if that score of 2:05 on the leader-board is legit... I guess I'll give it another go and find out.)

For those of you struggling with this game here's some pointers:

1. Your horizontal momentum is way stronger than you think it is, slides go a long ways.
2. Do not try to make sense of this game.
3. If you're in the habit of making jumps by pressing in the direction of the jump and then the jump key, reverse it. Jump first always for this game.
4. You lose a lot of momentum upon reaching the ground if you press no keys, in some places trying to overcompensate is worse than just letting him stand.
5. Try to make sense of this game.

thinking-man responds:

Everyone follow what that guy said exactly.

HARD

Love the little sprite for the player, death scenes is very cute. The whole game gives a kind of otherworldly vibe, but the controls make this thing very hard to play. I just got stuck in level 3 until I found out the quickfall method. Then I got stuck in level 9. The fact that it's hard to control isn't really a big issue to me, but I would have liked a quicker reset option; in certain levels I spent more time pressing space and watching the death animation than actually moving.
Maybe it would have been better if you had introduced difficulty from more hazards and made the controls a bit easier.

thinking-man responds:

Yeah. Adidaas is really talented. Made all the character sprites and tiles in paint.

About the character movement, I guess after playing the game for 3 days straight, you develop a tolerance for it...

FUGK this game

AAAAAUUUUGGGGHHHHHHH...!

thinking-man responds:

Did you die again?