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Reviews for "Dangerous Dungeons"

Tight

So, it seems like half the people love it for its difficulty, and the other half hate it for that same reason. I'm one of the former. It's so satisfying when you reach the top of the pit on the final boss. The controls were close to perfect as well. I'm curious as to how you plan on applying all the feedback to your next game. Congrats on winning the contest.

Oddly, it looks like I lost my medal for beating the third boss even though I still have the medal for finishing the 4th.

AdventureIslands responds:

Yeah the game is pretty good at splitting people's opinions. I've definitely learned a lot about what people actually like. I'll see if I can add multiple difficulty levels and checkpoints for the sequel. Glad you enjoyed the game.

Weird, I see you have all the normal gameplay Medals except the secret fire stage one. It was unlocked during the gameplay right? I wonder where it has disappeared to, unlocked medals shouldn't go anywhere unless there is something wrong in the medal system? Is the medal unlocked on the list under the game?

RAGE!!!!

This game...

It makes me rage so freaking much... It is absolutely amazing. So difficult, but so much fun.

Fun game, though there are a few minor issues.

The third boss is kind of annoying with all the places you have to wait before going forward and on the level "circle of hell" the heads rotating around desync with the fireballs so I had to wait almost 5 minutes after getting the key before I could finish the level. The collision detection could also use some work, in the block pushing stages the blocks move if you try to walk ontop of them from the side.

Other than that, great game hope to see more like it in the future!

AdventureIslands responds:

They are not in desync but it requires pretty tough timing to drop on the moving head, but true I should readjust their timing.

I'm giving you 5 stars as this is a good game and I don't think it's worth losing a star over, but there is a bug in the levels where you walk on a log which rises/falls with the water. As it's rising, you can get caught on a corner of a block in a certain way and this freezes the game and makes the browser unresponsive.

My advice to players: Be very careful to line yourself up so you don't hit any corners of blocks as you're on the rising log in some of the water levels.

AdventureIslands responds:

Yeah, being my first game I made years ago it's pretty rough around the edges. My later works have been much more polished.

GOD DAMN UNRELIABLE A** JUMP!!!