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Reviews for "Colony Defenders TD"

Defend here!

I like this. Always play defence,so this game sits well with me.

commenting on halorific

maybe if u got better at this game u could problibly kill a tank

Good game.

Never played a TD like this before, I like how you combined towers with infantry.
And people, shut up about Starcraft, that game is pathetic.

Could've called it "Mar Sara Defense"

I'm not saying it's bad as a TD, and I appreciate the blatant Starcraft inspired content. However, like Starcraft 2 has shown us, the Marine (or in this case, the Trooper) can easily win the match in mass quantity. All Troopers will beat the game.

On a more constructive note: The direction you're going with the unit variation is good, but the extremely miniscule differences between the infantry units and even some of the factory units makes it nearly pointless to even build different units. The cost is simply not worth the drawback.

Also, the Air Command is a neat option. The abilities there can decimate armies if placed strategically. However, the only drawback, again, is the price later in the game when you already have your base established, unless you built the Air Command right from the start. But if you do have one, make sure you always have the Mine. ALWAYS HAVE A MINE. The cost of the Air Command abilities per use is what renders this otherwise helpful arsenal a cashsink.

I almost would suggest that making this MORE like Starcraft could improve this game. You'd get more unit utilization if certain buildings were required before other unit options. The tech tree in "Villainous - Tower Attack" is a good example. Keep at it, and this game will definitely improve.

Too generic

To me it seemed you were trying to remake a SC2 td of some sort...nice try but spice up the game play and then we'll see