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Reviews for "Guild Dungeons"

Its awesome but i think you should:Add a buy/sell by 5 and 10 etc. and more mages? Overall I think its good and addicting 5/5

You're a natural

Even though you had no idea what you were doing, this is better than most experienced video makers can hope to make. It's simple yet a treat, and the details are so exact that it lets you know everything you can know about who you're working with, and what they are. The only thing is that the art of the soldiers is a little simple, but it's still more detailed than a lot of art I've seen here.

Good game; No ending though?

Well besides all the complaints that every one else had and I mostly agree'd with such as: trading, troop buying, ect.

I also would have liked to see more integration of story line with the Heros. They seemed cool but not often did they do anything at all. The same with the weapon and armor. I mean I put the relay helm on my casters and doesn't even mention them being more of a help in battle.

Also I have to laugh at all the people who wasted their time getting thousands of each troop. I just beat the game with a count of *Spoiler* Henchmen: 500Conscripts: 1400 Boggins: 400 Warriors: 2000 Battle Masters: 300Thieves: 100 Gladiators: 350 Cultists: 0 Thumpers: 300 Maulers:300 Destroyers: 500 Gnomes: 900Mage: 10 Clerics: 30 Knights: 400
Lead by Singer using the white staff and chain coif then adding the spell enchantment Magical Bomb(Flame,Shard,Bone,Chance.)

Lastly So after I beat the final quest no ending? Not even an ending screen of "You Won!" Sheesh. But all in all great game i'll give you a 8/10 due to the problems mentions by the masses.

dark eternal

THis area is my area! boggin rouges lurk on it! AND this game is boring

Needs work.

While seeing your town grow into full city is fun and all, progressing in the game is very, very slow.

- Getting enough materials to build some of the houses is already a pain, and when trying to get The Keep? 5000 stone??? :O I did manage by buying as much stone as possible, but...
- ...buying is slow. Reaaall slow. Needs "buy 100/x" or similar
- Amount of troops and tools and leader weapons/armor is pretty large, so good job with that, however, not sure how on earth I'm supposed to get 50 gems for just one weapon when everything good requires so many gems/mushrooms and cost so much gold
- Artwork and menus are done good
- No save is kind of lame, but I restarted at some point and had pretty many starting resources, so I guess it ain't that bad. It also saved my exp, but not sure what it is for

Confused... I had my army of gnomes, destroyers, maulers, thumpers, thieves, boggin rogues and henchmen with bunch of food, water, medkit etc. to go into the "endless dungeon" and I had my first defeat. All my troops, gone. I decided I have to step it up so I spent a LOOOONG TIME holding the "buy stone" button to get that 5000 stone to get the Keep. I made 2 Hedge Mages and 11 Knights, even bigger army of gnomes etc. than last one and upgraded my leader's weapon to healing staff which apparently should be pretty good. Also gave them good tools again.

I got my *** kicked.
And I don't know why.
Especially when Knight's stats seem so high!
(Wait, that rhymes?)

Pretty much killed the game for me at that point, since I used so much gold to just get those 11 knights, so I just figured to restart to see how many starting resources I get (that part about restarting above) so I can do this review.

In short: It's good, but it has some flaws that take away from the experience. I gave it a good go, played some hours. Favorite troop: Destroyer (up to the part when I went to dungeon, untill that they killed everything.)

"More people, more income." Oh. Guess I missed that part reading description before. Ah well.

4/5, 7/10