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Reviews for "Kingdom in the Clouds"

Repetitive. Moreso than usual...

While the graphic quality is nicely done, the music seems a bit too grand for the content. It's almost like having Bach compose an entire symphony for an Arby's commercial. The gameplay shows promise in the first couple levels, but I quickly discovered that all I needed was the basic cloud attack through the entire game. The upgrade system is almost impractical, if only there for some temporary amusement with the other skills.

The other feature that confused me was the ability to jump. Nowhere did I need this ability, other than perhaps ONE time, in which there was also another way to get around the obstacle without jumping, as well. You also can't jump with your sister in hand, so even if you were to jump over an enemy, you endanger the kid. While on topic...you should NEVER even have to move the child, for the center of the field where you begin is the ideal place to start and finish the level. Just fire clouds and you're done.

Enemy versatility (in more ways than cosmetic,) practical upgrades, and definitely some difficulty and gameplay increase is necessary. However, again, the animation was smooth, and that was nice enough.

WTF

the upgrade suck on this they dont even do any thing and is that all it is one weapon thru out the whole game mean come on and during the loading the kid was walkin on air why cant i do that and leave the sister up there so i could fend of the monsters more easly

Boring

After like the first 5 minutes I was ready to leave. It was really boring. I never really cared for clouds and such anyway.

wha-?

This game is almost impossible to play without grinding.

Many people have touched the part about the poor upgrading system and the faulty controls, so I won't even go there.

But hey, for the people who say that the cloud attack doesn't get faster, it does...by about 0.5 seconds for 5 levels.

A game that uses the idea of grinding and not skill isn't really the best idea of fun.

Nice graphics/music, though. All you need is a few adjustments and it would have been a nice game!
Suggestions :
- Cloud attack to have a larger improvement in speed per upgrade
- Ability to jump while holding sister
- Platforms per stage where the character can jump on (and of course for monsters to spawn there as well
- Shorter cooldown time for the ulti-attack
- More attacks?
- Cooldown time for being damaged (so that you won't have to die if you're like, say, trying to get past 5 monsters or so)

Bad(

1Its booring
2U can ake your sister but u dont need it
3Upgrades doesnt work normal
TRY HARDER!!