Kind of Meh
5 years ago, give or take, when Newgrounds sported a lot more amateur-grade content, this game would have been excellent, but today, I can sign on to Newgrounds and play games that are nearly console quality.
This game was clearly designed with a focus on being cute, rather than a focus on gameplay or entertainment. You control a lovably drawn, goofy hero -- you know the type, bald, glasses, fat, slow and clumsy to move around -- and are supposed to fall in love with the idea of this unlikely dufus overcoming great odds as he runs around shooting clouds at slow moving monsters in an effort to keep them away from himself, and his equally odd looking baby sister. Level after level, you're in what essentially amounts to a 2D arena, with enemies approaching from both sides. You move your clumsy guy around and slowly fire weak projectiles, pick up your sister before bad guys get close enough to hurt her (you can't jump or shoot while holding her), drop her, and keep shooting. Each level, you get to shop for upgrades that let you put walls in the way of monsters, hit every monster on the screen with a special attack, and various other expected things. Every level is worth the same amount of upgrade points, so you can really just do the first level over and over again until you're maxed if you want, not that it matters.
The game was slow, tedious, frustrating, and at some ponts, random. There's just no real gameplay involved. Move left, move right, hold down the fire button, maybe drop a wall somewhere if the level's going badly, hope your full screen attack charges up soon, repeat for way too many levels. The cuteness of a goofy guy saving his baby sister from danger just isn't going to cut it amidst a sea of real games that offer gameplay that's actually entertaining.