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Reviews for "Checkpoint"

Boring.

Now this isn't exactly the game's fault (Well, yes actually. But not all of it) but it's just jumping on the bandwagon of death puzzles where an omnipotent voice is berating you or taunting you. It's just...lame. No other word for it. It's a pale imitation of dozens of better games.

More frustrating than actually difficult

The game challenge doesn't come from the poorly designed levels or the trial-and-error aspect of some puzzles, but from the hideous gameplay, packed with more bugs than a rural shack on the summer. Sorry, but the buggy controls and mediocre physics really turned me off. The concept is nice though, reminds me of Super Meat Boy. The graphics are decent, and the music is pretty nice. I'd really appreciate an improved version of this.

good

the game is good but the controls sucks!

Far from even being decent.

Sure the game kept my attention for 30 minutes, I'll give you that. Yet the lack of polish on the controls is obvious, especially when it comes to wall jumping. It's nearly damn impossible to leap off smaller segments of wall, and I have little to no control in the directory of where I jump when I kick off. This makes some of the easier jump much more difficult, not because of design, but rather because lack of quality, smooth handling controls. The sliding felt dead on, except at times when I got caught in mid animation and the hit box nicked a saw blade. Finally, lack of a continue or level select feature is completely unacceptable.

I did enjoy what I've played, but it still needs a lot of work.

nice quick game

the last level was horrible to timing the jump -.- but at least a funny game with a good conception in my opinion i didnt find any bugs -.- everything was great !!