Far from even being decent.
Sure the game kept my attention for 30 minutes, I'll give you that. Yet the lack of polish on the controls is obvious, especially when it comes to wall jumping. It's nearly damn impossible to leap off smaller segments of wall, and I have little to no control in the directory of where I jump when I kick off. This makes some of the easier jump much more difficult, not because of design, but rather because lack of quality, smooth handling controls. The sliding felt dead on, except at times when I got caught in mid animation and the hit box nicked a saw blade. Finally, lack of a continue or level select feature is completely unacceptable.
I did enjoy what I've played, but it still needs a lot of work.