A lot of weak points
It's alright in concept but there's a lot of bad excecution here.
The game is really quite easy with the exception of a few levels that are hard only because of bad design.
The difficulty is bizzarley curved as often when you feel the game is getting harder you are met with a string of exceptionally easy stages such as simply pressing the right switch.
The controls are pretty poor especially the wall jump which has been previously noted as being 'sticky' and the slide which often just doesn't seem to work.
The text about how hard the game is and whether you're ready to give up yet is really quite silly as you rarely die by your own fault.
The game forces you to die about 35+ times and the rest will either be from unresponsive slides or trial and error situations such as hitting the right switch in a room of 6 or so.
It's quite dissapointing as these sort of games can be great fun and really challenging with the right design behind them.
I just found that this one came off poorly and could have benefited from some controll tweaks and a lot less telling you how hard it's supposed to be.