00:00
00:00
Newgrounds Background Image Theme

CideOfSooS just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "Intruded"

A good game that suffers from its controls.

You've managed to put out an excellent idea with a wonderful atmosphere, great music and visuals and a creepy, vague storyline.

And then, there are the controls. What can I say about them other than "they're awful"? The changing camera angles felt really clunky and weird, especially while being chased and not having time to correct your direction, and made the game more frustrating than challenging. I did manage to finish it, after getting stuck on the last chase scene for a while due to the controls being incredibly unforgiving.

Still, with that point aside, I did enjoy the game. I'm not entirely sure I understand the story, but maybe that was your intention. The creepy vibes were great, especially toward the end with the ghost. Had the controls been implemented better, this would have been a perfect game.

Pretty good.

I like the art style and the concept, but the camera and controls got really annoying, especially in the later levels, and they will likely lead to me never playing this again. The ending was a neat twist, but it doesn't make a lot of sense.

Fun, but frustrating

Biggest problem was the camera angles. I understand they were supposed to be the core of the game, but with how the controls worked, you were completely at their mercy. If the game decided to do a long range camera angle on a tight platform, there was literally nothing you could do about it, just take your best guess and hope it worked. While the game isn't overly difficult, the cameras and difficult control scheme made some areas that shouldn't have been that hard almost impossible (the first room with the spiked ball almost made me give up, the cameras were so bad).

Overall, a fun game, but the camera angles needed work. It should have been an artistic choice, not a game mechanic, otherwise the player should have had some control over it. Perhaps allowing the player to choose camera angles rather than having them hard-wired, or choose between a set of angles.

Ho Hum

So I can see here that this game is pretty much "camera angles try to kill you." Camera angles trying to kill you is annoying.

My predecessor said it all.

Yup nice game i like the music but no storyline, just a random girl with a nice ass walking. The switching cameras is a nice conept thought. I give this a 6