Wat
Wait where is my health? Why am I sliding so much? Why can't I walk? Why isn't there a tutorial level?
Wat
Wait where is my health? Why am I sliding so much? Why can't I walk? Why isn't there a tutorial level?
How much health you have is shown by the screen, as you get lower on health it get's more fuzzy and glows red. No idea what you mean by sliding, if you mean while you're crouching: that's a feature. Slide away from your enemies and shoot back at them.
You can't walk? again, you're being to vague. Possibly you mean as an option instead of running all the time? well, because we didn't add that.
And there is a guy in the Arena selection level that tells you all about the game, on the far left.
Uh...
Could the controls be more sloppy and unintuitive?
sucks
this game sucks if you were smart u would never play this agian
This game kinda sucks....sort of.
As far as mechanics go, this game is solid. The animations trigger smoothly, and the controls "work". The problem is that it doesnt play well. This game has an innumerable body of annoying and often lethal glitches, bugs, and lags. Jumping is always a crapshoot, touching walls is a death sentence, and doing anything on a sloped surface is just plain bad luck. The levels, though artfully designed, dont lend themselves to this type of gameplay, and would work out alot better if they were flatter. The AI is not spectacular, but then again it doesnt need to be. The bigest problem is by far the slow control response speed, which often gets you killed (speaking of, there is no real way to tell how close you are to death, the damage numbers seem pretty arbitrary). The good news is that this game COULD be made into something better, as I mentioned before, its assets and animations are solid, it just needs vastly better gameplay.
Just ok
The coding isn't too shabby and the premise is sound. Sadly, the controls are awkward, the gameplay repetitive and the challenge non-existent. You show promise, though - hopefully I'll enjoy your next submission better.