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Reviews for "Super Morse Code RPG"

VERY creative

Original at least to me. I've never played such a game! Please make more!

Grent responds:

Glad you enjoyed it. Look forward to the sequel!

Good idea

Honestly this is a really original idea. I love awkard or different battle systems. This is definately one of the most unique battle systems I have ever come across. The only problem I had with it was in the second stage after the STOR, my spacebar stopped working properly. I mean that the game was preventing it from working because before I closed this window, I opened notepad and my spacebar was working fine there. You might want to see what the problem is. If you could fix that problem, this game would be worth 10/10. Again just saying that I loved the battle system. Definately unique. good game (up until that point.)

Grent responds:

Though the space bar issue seems rare, it does appear with enough regularity for us to address it in SMCRPG2. We have no idea what's causing the problem, but we will allow for the mouse button (and possibly even any key on the keyboard) to be used as a substitute.

Good Job!

Great game, enjoyed every second of it!

Grent responds:

Glad to hear it!

Thanks for the help.

I've been meaning to brush up on my Morse code for my Ham Licence. Get idea for a game as well.

Grent responds:

Glad to be of service, I guess, though I never really intended the game to be educational. Still, it has given me the idea to make it mor of a focus in the sequel.

No checkpoints make this game worthless

No honoustly worthless i got up to the 3rd stage and died i did this 4 times if you were to add checkpoints this game would rock maybe improve the animation aswell. the morse code idea is awesome but seriously re-do this game

Grent responds:

I'll admit, it's a tad difficult to take your review too seriously due to your amazing ability to ignore grammar conventions. Even without that, the fact that you couldn't get past one of the easier stages makes me think that you didn't read the author's comments about being able to re-encounter enemies by signaling S on the map. Still, the suggestions you put forth are definitely being put into effect SMCRPG2, so you can look forward to that.