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Reviews for "Butcherbugs"

awsome

loved it beat it nice

. . .

For a 3 day project this is pretty good. The vert flyer thing's been done to death with Raiden and the like but the concept of formations is something i haven't seen before. I -didn't- beat the game and i don't really wanna sit through the very slow moving process again.

This game gets a top score because of the formations. I used EVERY formation more than once. Not to try them out but because the formation was actually MUCH much better than the others for that situation. It was almost like it was orchestrated specifically to cater to constant formation changing. I'm not sure if that was deliberate or completely by accident, but it's something i just have never seen before. I have seen similar, yes, but not exactly like this. In my opinion most of the game is pretty slow paced and a little tedious. Some might say it's lacking in the constantly shifting upgrades that other vertical fliers have (such as powerups) But those games are "orchestrated" to use the powerups given out for a specific part of the level. This game doesn't require powerups specifically because of the formations. The strategy of changing powerups in a vertical flier is replaced in this with the strategy of changing formation, which i feel is actually much better. I think this would be a great game if a little more time was spent on it, a few things changed around here and there. Although i understand the music was supposed to be significantly distorted to give a feel of electricity, neurons and perhaps even a sense of insanity (as it is regarding the destruction of the brain) i found it distracting. Often in the midst of an intense battle the explosions would either distract me from an incoming projectile or other enemies (sometimes even camouflaging them completely) which made it difficult to not lose some of my bugs. Although that's not a major flaw or anything it is pretty annoying.

Even if you didn't change a thing it'd still be a great game but I must say, that formation impliment has so many possibilities as far as this game, a sequel or even a new game is concerned. I've never played a vertical flier with formations and multiple fliers in the formation before, and i think its a pretty sweet idea. Perhaps consider it like playing a vertical flier where you're commanding a small squadron, and strategically giving commands to better deal with a situation. well you don't have to cause it's all right here, even though the theme you got was a little whacked out. I've played a few of your games now, and i like your creativity. 5/5 for that. 10/10 for the formations.

wow!

i love games where u dont die immediately, or die 5 times in the first five minutes until u QUIT!!! that was awesome! i played almost an hour the first time i played!!!

Have been a while

It have been a while since I played a planes game with any good innovation. And its with bugs I love that.

Twitchy, but good

Game was twitchy, but I am after playing it.

The graphics and music were fine but the controls were a little bothersome. It was a great idea to have formations and they were interesting but some ended up being almost useless about half way through, especially formations 3 and 5. However, being able to regain lost ladybugs if you hold out long enough managed to cover most problems.

Personally I would have liked an option to set my own formations and maybe switch to keyboard controls, but it's a good challenge as is. Nicely done.

Glaiel-Gamer responds:

formation 3 is the best formation in the game