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Reviews for "Rebuild"

Never enough soldiers..

Jesus... so damn hard, I'm a "gamer" so I set it to Hard and I'm getting destroyed. Tried it twice, going for a third time I guess. After that gonna have to swallow my pride and set it back to Normal.

I'm AMAZED!!

You deffo need to make a 2nd one..keeping all the content you got now but adding more ground to conquer,more upgrades ( maybe wep upgrades, armor upgrades )
Perhaps even giving zombies more ''classes''
this game has SOOOOO MUCH POTENTIAL!!!!!!! AWESOME!!!!!!!!

epic

your game is epic!i had played this a few months ago and i just came back for the memories

FYI

I played this game and fell in love with it.

I made a slightly more advanced version of this (still on paper) and would like to send it to you. Who knows? It may inspire you to make a ReBuild 2.

Contact me via my account.

epic win

yeah, -1 for repetitive gameplay, but it was pretty good! the thing is, once you do 2 things it gets to easy

1, cure zombism (5 scientists, the final lab project, 50% happiness required)

2, close the portal (5-15 (i cant remember) soldiers, 50% happiness required)

to complete the game you have to those 2 things and 2 more

3, plan the constitution (5 leaders, 50% happiness)

4, get all buildings (duh du jour)

after a while, you dont need any defenses, period, no crops can die, no people can be killt, starvation is BARELY a problem, i doubt happiness will ever get in the way. so, if you WERE to make a second, ill give you some advice

- longer gameplay, dont make it get to boring, when you get all buildings you win, i also think there should be guns you can give your soldiers, like sniperrifles to decrease danger in certain places (like taking out a grave yard) but make danger go higher with the unappropriate places (like taking over mcnoodles) just an idea.

-more LLLEEEERROOOYYY JEEEENNKKIINNNSSS (jk.)

-more problems, "he got a few scratches" well, if you DID and usually it happens rapidly to 1 person, i'd bet that they would be PRETTY hurt, make a doctors office (NOT a hospital, i think hospitals were pretty stupid) where you can get doctors (a new class) to fix ppl, the scatches would bring up the danger (EX. soldier does 5% danger off, this soldier was scratched twice, now this soldier only does 3%)

-to add to my first suggestion, maybe some sort of marksmen training (new building) now, my planner was CROWDED with soldiers, why not train them in a special class, like sniper, or sub machine gunner?

-blacksmith shop (new building) this is where black smiths craft weapons n stuff, basicly, they can make guns, any character of any type can be given a gun, but only soldiers can be trained, also, the character class thats not a soldier WILL be given a damage percent dropper, BUT, not as much as the soldier

I know this is complex, but here are some ideas for you to use perhaps