Never enough soldiers..
Jesus... so damn hard, I'm a "gamer" so I set it to Hard and I'm getting destroyed. Tried it twice, going for a third time I guess. After that gonna have to swallow my pride and set it back to Normal.
Never enough soldiers..
Jesus... so damn hard, I'm a "gamer" so I set it to Hard and I'm getting destroyed. Tried it twice, going for a third time I guess. After that gonna have to swallow my pride and set it back to Normal.
I'm AMAZED!!
You deffo need to make a 2nd one..keeping all the content you got now but adding more ground to conquer,more upgrades ( maybe wep upgrades, armor upgrades )
Perhaps even giving zombies more ''classes''
this game has SOOOOO MUCH POTENTIAL!!!!!!! AWESOME!!!!!!!!
epic
your game is epic!i had played this a few months ago and i just came back for the memories
FYI
I played this game and fell in love with it.
I made a slightly more advanced version of this (still on paper) and would like to send it to you. Who knows? It may inspire you to make a ReBuild 2.
Contact me via my account.
epic win
yeah, -1 for repetitive gameplay, but it was pretty good! the thing is, once you do 2 things it gets to easy
1, cure zombism (5 scientists, the final lab project, 50% happiness required)
2, close the portal (5-15 (i cant remember) soldiers, 50% happiness required)
to complete the game you have to those 2 things and 2 more
3, plan the constitution (5 leaders, 50% happiness)
4, get all buildings (duh du jour)
after a while, you dont need any defenses, period, no crops can die, no people can be killt, starvation is BARELY a problem, i doubt happiness will ever get in the way. so, if you WERE to make a second, ill give you some advice
- longer gameplay, dont make it get to boring, when you get all buildings you win, i also think there should be guns you can give your soldiers, like sniperrifles to decrease danger in certain places (like taking out a grave yard) but make danger go higher with the unappropriate places (like taking over mcnoodles) just an idea.
-more LLLEEEERROOOYYY JEEEENNKKIINNNSSS (jk.)
-more problems, "he got a few scratches" well, if you DID and usually it happens rapidly to 1 person, i'd bet that they would be PRETTY hurt, make a doctors office (NOT a hospital, i think hospitals were pretty stupid) where you can get doctors (a new class) to fix ppl, the scatches would bring up the danger (EX. soldier does 5% danger off, this soldier was scratched twice, now this soldier only does 3%)
-to add to my first suggestion, maybe some sort of marksmen training (new building) now, my planner was CROWDED with soldiers, why not train them in a special class, like sniper, or sub machine gunner?
-blacksmith shop (new building) this is where black smiths craft weapons n stuff, basicly, they can make guns, any character of any type can be given a gun, but only soldiers can be trained, also, the character class thats not a soldier WILL be given a damage percent dropper, BUT, not as much as the soldier
I know this is complex, but here are some ideas for you to use perhaps