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Reviews for "Heaven and Hell"

It's unusually addictive, but still buggy

And the penalty for dieing is not so harsh.

This is a good start. You have the formula for an addictive defense game.

But it's just not fair for the demons to have all this freedom of movement and you don't. They have more effect on your world and your limitations that you can handle.

Sure you can rebuild but the idea that you can't stop all the destruction is meaningless. Especially those exploding stars.

You need to figure out a way to enable players to ensure a good round against the unpredictable. Like a talisman that banishes all evil. A fail safe.

Hm.

Very interesting game, lots of addictive qualities to it, and it isn't a bad system. Past level 22 the rebuilding begins to get tedious, but you're not too very harsh and it is enjoyable. Seven.

not bad

it's a playable game , with acceptable graphics and cool music. But starts to get stereotypic pretty soon , all i have been doing was just holding down the spacebar and jumping around stage...enemies have took one hit to die until level 25 or so - in my opinion unbalanced gameplay...i'd like to have more weapons and attack styles , enemies with armord and stuff but that is just my opinion...also it was kinda annoying that i could not defend against flying pentagrams and asteroids or what was that ... and is the game character girl ? girl as a reaper - i love that idea , perhaps the fact that i am atheist and main character is reaper girl is why i have finished this game :)

glitch, otherwise enjoyable

The game wasn´t bad, except for the things already said. I had a glitch at level 27 where I was hit by an enemy, then I wanted to use freeze. But my character just became gray and stuck in the air. I couldn´t move anymore and I couldn´t go back to heaven. THerefore I had to end the game there. And the replay value isn´t high enough so that I would go at it again.

A little dissapointing with the prices...

I thought everything in heaven was free?
On that note, needs more souls awarded per kill. None left over after buying seeds.