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Reviews for "Heaven and Hell"

good

it will be good if you make the character with guns

A few changes and as good as gold. Also, the end?

While some reviews have been scathing, I thought the game was passable, although obvious room for improvement is there.
Firstly, I like the fact that 1) you repair the map to it's previous state when you die and 2) you give an extra 2 souls when you die.
Now, the items in the game are near useless, really, when you get down to it, besides seeds and platforms. What really needs to happen is a upgradeable scythe or something because honestly, after a while the skeletons and whatnot are simply annoying, sending you flying off at a hair-trigger.
I would also change the ending. There's a seriously buggy ending there, which could benefit from giving extra types of bonuses when you play again. A great bonus or, "Cheat," as it were would be Unlimited Seed Mode. After winning the game, you could let players try out the island with maxed seeds, just for the solid fun of it, and/or have a custom match where you could select whatever you wanted to come at you for the match. Just a few suggestions.

I like the idea

but it gets boring after a while. Why dont you put some upgrades in this game? I think thats better then buy some items over and over again.

cool

i would love this, BUT the fact that you put so many enemys that can only be destroyed by letting them kill the ground is annoying (metoers and pentagrams) because some levels ONLY have these and on the level after wards u have barely any ground because u cant afford the seeds which u need to spend all your money on each round cause these enemys dont drop souls. Also when theres levels that odnt have these u get massive swarms of enemys, 50% which u will never kill and they rip the ground to shreds causing u to spend all ur souls on seeds again

good game idea

I loved the game concept . A great new idea to the defense genre. I personally see where a few other ppl are saying that it was annoying and almost impossible to get thru. The biggest issue i faced was the unrealistic kickback u recieved after being hit. As to having issues with getting at the flying guys, it was nonexistent with my play experience. giving the fact of the double jump and the ability to have hang time when attacking in mid air made it rather easy to get the flying guys. The only thing with the items u could buy it seemed to me that they were useless mostly do to the fact that ur main attack was enough to take out anything that u threw at us. I also found it easy to keep my island pretty close to the "no build zone" line due t the fact once i figured out that the seeds drop from the weapon hand i could leave most of the damaged lower region of the island unfixed and mainly focused on keeping my top layer "do able". Other than the small things i mentioned it was a very unique and enjoyable experience.